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	<title>Comments on: Nacht der Untoten Redux</title>
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		<title>By: nate</title>
		<link>http://www.wasabisoft.net/2009/01/30/nacht-der-untoten/comment-page-1/#comment-3630</link>
		<dc:creator>nate</dc:creator>
		<pubDate>Thu, 31 Mar 2011 12:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.wasabisoft.net/2009/01/30/nacht-der-untoten/#comment-3630</guid>
		<description>Im not saying that nazi zombies isnt cool,but left 4 dead is THE SHIT.Cod Black ops zombies is different.Hell, im 10 and I know l4d is this shit!!!</description>
		<content:encoded><![CDATA[<p>Im not saying that nazi zombies isnt cool,but left 4 dead is THE SHIT.Cod Black ops zombies is different.Hell, im 10 and I know l4d is this shit!!!</p>
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		<title>By: Sean</title>
		<link>http://www.wasabisoft.net/2009/01/30/nacht-der-untoten/comment-page-1/#comment-423</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Thu, 26 Feb 2009 12:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.wasabisoft.net/2009/01/30/nacht-der-untoten/#comment-423</guid>
		<description>UPDATE 26 FEB 09:  After playing through the first three campaigns (or &quot;movies&quot;, whatever the fuck analogy they used instead of just coming out and saying &quot;We don&#039;t particularly feel like hiring writers to throw together a plot&quot;) of Left 4 Dead I am UNDERWHELMED.  Perhaps I was a bit spoiled by the Nazi Zombies! barricade system (you repair boarded-up windows to keep the zombies out a bit longer) which is fucking SPARSE at best, but still gives an impression of gamely trying to hold ground against an implacable tide of undead.  I also bemoan the relatively stingy weapon selection; I realize that having more interesting weapons would undercut the whole &quot;Team Effort&quot; thing, but even when faced with zombies that (LITERALLY) fall over if you shoot NEAR them (they have weak hearts, apparently) I&#039;d like at least a little time with something truly ungodly.  Yes, I get the &quot;lightly armed trek through Zombie Country&quot; thing, I really do.  I think if there were more objectives along the way, even a Quake Wars level of objectives, then I might be happier.  Something like a quick side trip to make the main path easier, or more interesting, would be a great diversion from the &quot;wander around until you see zombies; you&#039;re now going the right way&quot; feeling I&#039;m getting.  Even a &quot;push this abandoned car downhill into a crowd of zombies you&#039;d otherwise have to shoot&quot; option would be a break in the monotony.  The special zombies come close, but the fact that the solution to all special zombie attacks is &quot;SHOOT THEM&quot; really degrades the novelty.  Dammit, I REALLY WANT to like this game, but they&#039;re not giving me much to work with here.  If YOU know something I don&#039;t, please drop me a line.  Maybe the fourth campaign is a magical smorgasbord of shit to do, but I somehow doubt it.</description>
		<content:encoded><![CDATA[<p>UPDATE 26 FEB 09:  After playing through the first three campaigns (or &#8220;movies&#8221;, whatever the fuck analogy they used instead of just coming out and saying &#8220;We don&#8217;t particularly feel like hiring writers to throw together a plot&#8221;) of Left 4 Dead I am UNDERWHELMED.  Perhaps I was a bit spoiled by the Nazi Zombies! barricade system (you repair boarded-up windows to keep the zombies out a bit longer) which is fucking SPARSE at best, but still gives an impression of gamely trying to hold ground against an implacable tide of undead.  I also bemoan the relatively stingy weapon selection; I realize that having more interesting weapons would undercut the whole &#8220;Team Effort&#8221; thing, but even when faced with zombies that (LITERALLY) fall over if you shoot NEAR them (they have weak hearts, apparently) I&#8217;d like at least a little time with something truly ungodly.  Yes, I get the &#8220;lightly armed trek through Zombie Country&#8221; thing, I really do.  I think if there were more objectives along the way, even a Quake Wars level of objectives, then I might be happier.  Something like a quick side trip to make the main path easier, or more interesting, would be a great diversion from the &#8220;wander around until you see zombies; you&#8217;re now going the right way&#8221; feeling I&#8217;m getting.  Even a &#8220;push this abandoned car downhill into a crowd of zombies you&#8217;d otherwise have to shoot&#8221; option would be a break in the monotony.  The special zombies come close, but the fact that the solution to all special zombie attacks is &#8220;SHOOT THEM&#8221; really degrades the novelty.  Dammit, I REALLY WANT to like this game, but they&#8217;re not giving me much to work with here.  If YOU know something I don&#8217;t, please drop me a line.  Maybe the fourth campaign is a magical smorgasbord of shit to do, but I somehow doubt it.</p>
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		<title>By: gerry</title>
		<link>http://www.wasabisoft.net/2009/01/30/nacht-der-untoten/comment-page-1/#comment-377</link>
		<dc:creator>gerry</dc:creator>
		<pubDate>Sat, 31 Jan 2009 09:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.wasabisoft.net/2009/01/30/nacht-der-untoten/#comment-377</guid>
		<description>Didn&#039;t they unlock that without the need to have to play through the game? or is that only in the pc version? Anyway, F that man. It&#039;s all about L4D</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t they unlock that without the need to have to play through the game? or is that only in the pc version? Anyway, F that man. It&#8217;s all about L4D</p>
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